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DECKGL integration - Phase 1 (#3771)
* DECKGL integration Adding a new set of geospatial visualizations building on top of the awesome deck.gl library. https://github.com/uber/deck.gl While the end goal it to expose all types of layers and let users bind their data to control most props exposed by the deck.gl API, this PR focusses on a first set of visualizations and props: * ScatterLayer * HexagonLayer * GridLayer * ScreenGridLayer * Addressing comments * lint * Linting * Addressing chri's comments
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Grace Guo
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superset/assets/spec/javascripts/modules/geo_spec.jsx
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27
superset/assets/spec/javascripts/modules/geo_spec.jsx
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import { it, describe } from 'mocha';
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import { expect } from 'chai';
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import { unitToRadius } from '../../../javascripts/modules/geo';
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const METER_TO_MILE = 1609.34;
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describe('unitToRadius', () => {
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it('converts to square meters', () => {
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expect(unitToRadius('square_m', 4 * Math.PI)).to.equal(2);
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});
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it('converts to square meters', () => {
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expect(unitToRadius('square_km', 25 * Math.PI)).to.equal(5000);
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});
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it('converts to radius meters', () => {
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expect(unitToRadius('radius_m', 1000)).to.equal(1000);
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});
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it('converts to radius km', () => {
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expect(unitToRadius('radius_km', 1)).to.equal(1000);
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});
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it('converts to radius miles', () => {
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expect(unitToRadius('radius_miles', 1)).to.equal(METER_TO_MILE);
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});
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it('converts to square miles', () => {
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expect(unitToRadius('square_miles', 25 * Math.PI)).to.equal(5000 * (METER_TO_MILE / 1000));
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});
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});
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