Commit Graph

4 Commits

Author SHA1 Message Date
Maxime Beauchemin
45686a1af6 Multi layers DECK.GL visualization (#4096)
* Multi layers DECK.GL viz

* Fix tests

* rebasing

* Fix error handling in chartActions

* Addressing comments
2017-12-26 10:47:29 -08:00
Hugh A. Miles II
f905726c24 [geo] Added DeckGL GeoJson layer (#4097)
* added deckgl geojson layer

* linting

* fixed comments

* addressed comments

* added override with controls.color_picker > 0

* set var properly

* set colors if property doesnt exist at all

* refacator on property mapping
2017-12-22 14:40:08 -08:00
Maxime Beauchemin
e4903e6dc6 [geo] add support for deck.gl's path layer (#4067)
* [geo] add support for deck.gl's path layer

Works with json and polyline data.

* Lint
2017-12-19 12:38:03 -08:00
Maxime Beauchemin
3a8af5d0b0 DECKGL integration - Phase 1 (#3771)
* DECKGL integration

Adding a new set of geospatial visualizations building on top of the
awesome deck.gl library. https://github.com/uber/deck.gl

While the end goal it to expose all types of layers and let users bind
their data to control most props exposed by the deck.gl API, this
PR focusses on a first set of visualizations and props:

* ScatterLayer
* HexagonLayer
* GridLayer
* ScreenGridLayer

* Addressing comments

* lint

* Linting

* Addressing chri's comments
2017-11-16 00:30:02 -08:00