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* DECKGL integration Adding a new set of geospatial visualizations building on top of the awesome deck.gl library. https://github.com/uber/deck.gl While the end goal it to expose all types of layers and let users bind their data to control most props exposed by the deck.gl API, this PR focusses on a first set of visualizations and props: * ScatterLayer * HexagonLayer * GridLayer * ScreenGridLayer * Addressing comments * lint * Linting * Addressing chri's comments
101 lines
2.6 KiB
JavaScript
101 lines
2.6 KiB
JavaScript
import React from 'react';
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import PropTypes from 'prop-types';
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import controlMap from './controls';
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const controlTypes = Object.keys(controlMap);
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const propTypes = {
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actions: PropTypes.object.isRequired,
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name: PropTypes.string.isRequired,
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type: PropTypes.oneOf(controlTypes).isRequired,
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hidden: PropTypes.bool,
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label: PropTypes.string.isRequired,
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choices: PropTypes.arrayOf(PropTypes.array),
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description: PropTypes.string,
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places: PropTypes.number,
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validators: PropTypes.array,
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validationErrors: PropTypes.array,
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renderTrigger: PropTypes.bool,
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rightNode: PropTypes.node,
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value: PropTypes.oneOfType([
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PropTypes.string,
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PropTypes.number,
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PropTypes.object,
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PropTypes.bool,
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PropTypes.array,
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PropTypes.func]),
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};
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const defaultProps = {
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renderTrigger: false,
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validators: [],
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hidden: false,
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validationErrors: [],
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};
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export default class Control extends React.PureComponent {
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constructor(props) {
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super(props);
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this.state = { hovered: false };
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this.validate = this.validate.bind(this);
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this.onChange = this.onChange.bind(this);
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}
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componentDidMount() {
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this.validateAndSetValue(this.props.value, []);
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}
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onChange(value, errors) {
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this.validateAndSetValue(value, errors);
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}
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setHover(hovered) {
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this.setState({ hovered });
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}
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validateAndSetValue(value, errors) {
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let validationErrors = this.props.validationErrors;
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let currentErrors = this.validate(value);
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if (errors && errors.length > 0) {
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currentErrors = validationErrors.concat(errors);
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}
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if (validationErrors.length + currentErrors.length > 0) {
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validationErrors = currentErrors;
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}
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if (value !== this.props.value || validationErrors !== this.props.validationErrors) {
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this.props.actions.setControlValue(this.props.name, value, validationErrors);
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}
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}
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validate(value) {
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const validators = this.props.validators;
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const validationErrors = [];
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if (validators && validators.length > 0) {
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validators.forEach((f) => {
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const v = f(value);
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if (v) {
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validationErrors.push(v);
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}
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});
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}
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return validationErrors;
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}
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render() {
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const ControlType = controlMap[this.props.type];
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const divStyle = this.props.hidden ? { display: 'none' } : null;
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return (
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<div
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style={divStyle}
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onMouseEnter={this.setHover.bind(this, true)}
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onMouseLeave={this.setHover.bind(this, false)}
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>
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<ControlType
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onChange={this.onChange}
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hovered={this.state.hovered}
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{...this.props}
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/>
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</div>
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);
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}
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}
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Control.propTypes = propTypes;
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Control.defaultProps = defaultProps;
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