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* DECKGL integration Adding a new set of geospatial visualizations building on top of the awesome deck.gl library. https://github.com/uber/deck.gl While the end goal it to expose all types of layers and let users bind their data to control most props exposed by the deck.gl API, this PR focusses on a first set of visualizations and props: * ScatterLayer * HexagonLayer * GridLayer * ScreenGridLayer * Addressing comments * lint * Linting * Addressing chri's comments
75 lines
1.7 KiB
JavaScript
75 lines
1.7 KiB
JavaScript
import React from 'react';
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import PropTypes from 'prop-types';
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import { FormGroup, FormControl } from 'react-bootstrap';
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import * as v from '../../validators';
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import ControlHeader from '../ControlHeader';
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const propTypes = {
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onChange: PropTypes.func,
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onFocus: PropTypes.func,
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value: PropTypes.oneOfType([
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PropTypes.string,
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PropTypes.number,
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]),
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isFloat: PropTypes.bool,
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isInt: PropTypes.bool,
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};
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const defaultProps = {
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onChange: () => {},
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onFocus: () => {},
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value: '',
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isInt: false,
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isFloat: false,
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};
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export default class TextControl extends React.Component {
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constructor(props) {
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super(props);
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this.onChange = this.onChange.bind(this);
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}
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onChange(event) {
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let value = event.target.value || '';
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// Validation & casting
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const errors = [];
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if (this.props.isFloat) {
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const error = v.numeric(value);
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if (error) {
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errors.push(error);
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} else {
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value = parseFloat(value);
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}
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}
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if (this.props.isInt) {
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const error = v.integer(value);
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if (error) {
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errors.push(error);
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} else {
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value = parseInt(value, 10);
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}
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}
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this.props.onChange(value, errors);
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}
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render() {
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const value = this.props.value ? this.props.value.toString() : '';
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return (
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<div>
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<ControlHeader {...this.props} />
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<FormGroup controlId="formInlineName" bsSize="small">
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<FormControl
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type="text"
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placeholder=""
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onChange={this.onChange}
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onFocus={this.props.onFocus}
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value={value}
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/>
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</FormGroup>
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</div>
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);
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}
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}
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TextControl.propTypes = propTypes;
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TextControl.defaultProps = defaultProps;
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