Commit Graph

5 Commits

Author SHA1 Message Date
Guillem Arias Fauste
cc8e2abf18 fix(design-system): DS::Menu add :icon_sm variant for dense action lists (#1930)
PR #1840 bumped DS::Button icon-only `:md` size from `w-9 h-9` (36×36)
to `w-11 h-11` (44×44) for WCAG 2.5.5 enhanced touch target. DS::Menu's
`:icon` variant uses DS::Button at the default `:md` size, so every
row-level "..." action-list trigger grew from 36×36 to 44×44.

For dense lists where each row has a trigger — most visibly the
transaction category dropdown (`category/dropdowns/_row.html.erb`) —
the per-row height bump (+8px) compounds: a 5-category panel that
used to fit in ~220px now wants ~260px, the badges look smaller
relative to the row chrome, and the overall density that made the
dropdown scannable regresses visibly.

Add an `:icon_sm` variant that renders the trigger as DS::Button at
`size: :sm` (32×32). Meets WCAG 2.5.8 AA (24×24) — appropriate for
compact in-row triggers where 44×44 isn't required. Standalone
toolbar / row-action `...` triggers should keep `:icon` for AAA.

Migrate `category/dropdowns/_row.html.erb` to `:icon_sm` to restore
the pre-#1840 dropdown density.
2026-05-23 09:18:16 +02:00
Guillem Arias Fauste
12785754c8 feat(design-system): split DS::Menu into strict action-list + new DS::Popover (#1850)
* feat(design-system): split DS::Menu into strict action-list + new DS::Popover for mixed content

Closes #1743.

DS::Menu used to absorb both action-list dropdowns (row context menus,
"more actions") AND mixed-content panels (user-account dropdown,
filter forms, picker pop-ups). The two shapes carry incompatible a11y
contracts:

- **Action list**: `role="menu"` container, `role="menuitem"` children,
  Up/Down arrow nav per WAI-ARIA APG.
- **Mixed content**: NO menu role — `role="menu"` restricts AT users
  to menuitem-only navigation and breaks any panel with forms,
  headings, or generic groupings.

This PR splits the component:

## DS::Menu (tightened)

Strict action-list primitive. Variants reduced to `:icon` and
`:button` (no `:avatar`). `custom_content` slot removed. Bakes in:

- `role="menu"` on the panel, `aria-haspopup="menu"` +
  `aria-expanded` + `aria-controls` on the trigger.
- `role="menuitem"` + `tabindex="-1"` on every DS::MenuItem; the
  controller installs roving tabindex (first item gets `tabindex="0"`
  when the menu opens) and handles ArrowUp/Down/Home/End +
  Escape + Enter/Space activation.
- `role="separator"` on the divider variant.
- Stable per-instance `menu-<8-char hex>` id so the trigger's
  `aria-controls` resolves correctly.

`DS::Menu.new(variant: :avatar, ...)` now raises ArgumentError
pointing at DS::Popover.

## DS::Popover (new)

Positioned panel for **mixed**, **non-action-list** content: account
menus, picker forms, filter forms, embedded controls. Slots: `button`,
`header`, `custom_content`. Variants: `:icon`, `:button`, `:avatar`.
NO `role="menu"` — the panel announces as a generic dialog-popup
(`aria-haspopup="dialog"`, `aria-expanded`, `aria-controls`).
Mirrors DS::Menu's floating-ui positioning + Escape/outside-click
lifecycle in its own Stimulus controller (`DS--popover`). Avatar
variant ships a focus ring + bumped touch target (44×44 via `w-11
h-11` per #1738).

## Migrated callsites (7 → DS::Popover)

- `app/views/users/_user_menu.html.erb` — avatar trigger + profile
  header + nav links (items kept as DS::MenuItem inside
  `custom_content` for visual parity)
- `app/views/categories/_menu.html.erb` — turbo-framed category picker
- `app/views/budgets/_budget_header.html.erb` — budget picker
- `app/views/reports/index.html.erb` — period picker
- `app/views/holdings/_cost_basis_cell.html.erb` — cost-basis edit form
- `app/views/transactions/searches/_form.html.erb` — filter form
- `app/components/UI/account/activity_feed.html.erb:70` — status
  checkboxes (the row-level "new" menu on line 9 stays as DS::Menu)

The other 33 DS::Menu callsites stay as-is — pure action lists.

Locale: `ds.popover.avatar_default_label` + `users.user_menu.aria_label`
keys added (en only; other locales handled in a separate i18n pass).

* fix(test): update sidebar user-menu selector for Menu→Popover migration

The user-menu now renders as `DS::Popover` (variant: :avatar) instead
of `DS::Menu` after the menu split, so its trigger carries
`data-DS--popover-target="button"` rather than the old
`data-DS--menu-target`. Update the sidebar-driven settings test helper
to match — every system test that drives Settings via the sidebar
gates on this selector.

* fix(review): DS::Popover/Menu trigger a11y + caller-attr preservation

- popover.rb / menu.rb: button slot now merges (not overwrites) caller-
  provided data and aria hashes, sets aria-haspopup/expanded/controls on
  the :button variant, defaults type="button" on block-rendered buttons.
- menu.rb / menu.html.erb: drop renders_one :header (strict-menu API
  shouldn't expose an arbitrary-markup escape hatch); preview updated.
- menu_controller.js: handle Enter/Space activation on focused menuitem
  so keyboard navigation matches the ARIA menu pattern.
- cost_basis_cell / transactions/searches/_menu: retarget cancel button
  data-action from DS--menu#close to DS--popover#close (host controller
  changed in the migration).

* fix: apply CodeRabbit auto-fixes

Fixed 1 file(s) based on 1 unresolved review comment.

Co-authored-by: CodeRabbit <noreply@coderabbit.ai>

* fix(review): MenuItem roving: false for DS::Popover usage

Codex P1 on #1850: \`DS::MenuItem\` hard-codes \`tabindex=\"-1\"\` and
\`role=\"menuitem\"\` for both link and button variants — correct
inside \`DS::Menu\` (which provides arrow-key roving and announces
\`role=\"menu\"\`), but breaks every \`DS::MenuItem\` rendered inside
\`DS::Popover\` (\`app/views/users/_user_menu.html.erb\`). Popover has
no roving handler, so Tab skips every item — Settings, Changelog,
Feedback, Contact, Log out become keyboard-unreachable.

Add a \`roving:\` keyword (default \`true\`) to \`DS::MenuItem\` that
gates both \`tabindex=\"-1\"\` and \`role=\"menuitem\"\`. \`DS::Menu\`
callers keep the default (roving menu semantics intact). Pass
\`roving: false\` from \`_user_menu.html.erb\` so user-menu items land
in the normal Tab order. Existing \`menu.with_item(...)\` callers in
the design system still default to \`true\`, so no behavior change for
\`DS::Menu\` consumers.

* fix(review): make menuitem_attrs authoritative on roving

CodeRabbit Major on #1850: \`merged_opts\` was splatted AFTER
\`menuitem_attrs\` in \`DS::MenuItem#wrapper\`, so a stray
\`role: :button\` or \`tabindex: 0\` from a \`menu.with_item(..., role: …)\`
caller could silently downgrade the \`DS::Menu\` ARIA contract that
\`menuitem_attrs\` enforces.

Strip \`:role\` and \`:tabindex\` from \`merged_opts\` whenever
\`roving\` is enabled, then splat \`menuitem_attrs\` last. When
\`roving: false\` (popover usage in \`_user_menu.html.erb\`) callers
keep full control — Tab order and explicit ARIA stay tunable by the
caller.

---------

Signed-off-by: Juan José Mata <juanjo.mata@gmail.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: CodeRabbit <noreply@coderabbit.ai>
Co-authored-by: Juan José Mata <juanjo.mata@gmail.com>
2026-05-20 18:30:25 +02:00
Guillem Arias Fauste
0fe1e06645 refactor(design-system): migrate fg-* utilities to text-* and remove namespace (#1626)
* refactor(design-system): migrate fg-* utilities to text-* and remove namespace

The design system carried two parallel namespaces for foreground colors:
text-* (canonical, ~2,000 uses) and fg-* (32 uses). Most fg-* tokens
were 1:1 duplicates of a text-* counterpart. fg-gray was nearly
identical to text-secondary, with a one-step shade difference in dark
mode.

This PR migrates all 32 usages to their text-* equivalents and removes
the fg-* block from the design tokens. Closes #1606.

Mapping:
- fg-inverse  -> text-inverse  (20 usages, identical light/dark values)
- fg-gray     -> text-secondary (7 usages; light values match, dark is
                                 one step lighter: gray-300 vs gray-400)
- fg-primary  -> text-primary  (3 usages, identical values)
- fg-subdued  -> text-subdued  (2 usages, identical values)

The four other fg-* tokens (fg-contrast, fg-primary-variant,
fg-secondary, fg-secondary-variant) had zero usages despite being
defined; they are removed without replacement.

JSON / build:
- design/tokens/sure.tokens.json: $version 1.0.0 -> 2.0.0 (breaking
  schema change per the policy added in #1620). 8 fg-* token
  definitions removed.
- button-bg-ghost-hover's dark value still references "fg-inverse"
  internally; rewritten to "bg-gray-800 text-inverse" so the cleanup
  doesn't break that utility.
- _generated.css regenerated. 42 utility blocks now (was 50).

Lookbook tokens preview:
- The Text & foregrounds section dropped its split between text-*
  (canonical) and fg-* (legacy). Now a single section listing the
  five text-* utilities. The "(legacy)" framing is gone since there's
  no legacy left.

README:
- design/tokens/README.md's button-bg-ghost-hover edge-case example
  updated to reflect the new "bg-gray-800 text-inverse" dark value.

Visual review needed in dark mode:
- Anywhere icons use the application_helper#icon helper with
  color: "default" (most icons in the app). The default class moved
  from fg-gray (gray-400 dark) to text-secondary (gray-300 dark), so
  default-color icons render slightly lighter in dark mode.
- DS::Buttonish icons in secondary buttons (same shade shift).
- DS::Link icons (same).
- Time series chart axes (same).
- All tooltips, account add flow, settings hostings buttons,
  invitations, AI consent, family export, danger-zone buttons --
  these used fg-inverse, which is identical to text-inverse, so no
  visual change expected.

* fix(design-system): use inverse pair on tooltips for readable dark mode

* fix(lookbook): use semantic tokens in menu preview header text

* fix(lookbook): set text-primary on layout body so previews inherit theme

* fix(design-system): keep shadows dark-toned in dark mode

Inverting shadows to white|8% on dark surfaces produces a halo
effect rather than an elevation cue, and stacks redundantly with
the alpha-white 1px ring already in shadow-border-*.

Switch dark-mode shadows to black at progressively higher alpha
(25%/30%/35%/40%/50% for xs..xl) so they read as actual cast
shadows on near-black surfaces. Surface-tint differences and the
existing alpha-white border ring continue to handle elevation
hierarchy and edge definition.

Approach matches Material 3, Apple HIG, IBM Carbon, Refactoring UI,
and the dark-mode shadows used in Linear/Vercel/Stripe.

* fix(design-system): set text-primary on DS::Dialog element

Browser UA stylesheets apply color: black directly to <dialog>,
which overrides ancestor inheritance even when a body or html
ancestor sets a theme-aware color. Unstyled child content then
renders black regardless of theme.

Setting text-primary on the dialog element itself defeats the UA
override and lets descendants inherit the semantic token.

* fix(lookbook): use shadow css vars in effects preview so dark theme renders

* Revert "fix(design-system): keep shadows dark-toned in dark mode"

This reverts commit 3e9d76ed0b.

* fix(design-system): use opacity-70 instead of text-inverse/70 in value tooltip

The custom @utility text-inverse expands to @apply text-white and
isn't modifier-aware, so text-inverse/70 produced no CSS at all and
the muted labels fell through to inherited color (invisible on the
white pill in dark mode).

Replace with text-inverse + opacity-70. Same visual effect, works
with the existing utility definition.
2026-05-04 00:50:52 +02:00
Zach Gollwitzer
ab6fdbbb68 Component namespacing (#2463)
* [claudesquad] update from 'component-namespacing' on 18 Jul 25 07:23 EDT

* [claudesquad] update from 'component-namespacing' on 18 Jul 25 07:30 EDT

* Update stimulus controller references to use namespace

* Fix remaining tests
2025-07-18 08:30:00 -04:00
Zach Gollwitzer
90a9546f32 Pre-launch design sync with Figma spec (#2154)
* Add lookbook + viewcomponent, organize design system file

* Build menu component

* Button updates

* More button fixes

* Replace all menus with new ViewComponent

* Checkpoint: fix tests, all buttons and menus converted

* Split into Link and Button components for clarity

* Button cleanup

* Simplify custom confirmation configuration in views

* Finalize button, link component API

* Add toggle field to custom form builder + Component

* Basic tabs component

* Custom tabs, convert all menu / tab instances in app

* Gem updates

* Centralized icon helper

* Update all icon usage to central helper

* Lint fixes

* Centralize all disclosure instances

* Dialog replacements

* Consolidation of all dialog styles

* Test fixes

* Fix app layout issues, move to component with slots

* Layout simplification

* Flakey test fix

* Fix dashboard mobile issues

* Finalize homepage

* Lint fixes

* Fix shadows and borders in dark mode

* Fix tests

* Remove stale class

* Fix filled icon logic

* Move transparent? to public interface
2025-04-30 18:14:22 -04:00