Commit Graph

2 Commits

Author SHA1 Message Date
Guillem Arias Fauste
0fe1e06645 refactor(design-system): migrate fg-* utilities to text-* and remove namespace (#1626)
* refactor(design-system): migrate fg-* utilities to text-* and remove namespace

The design system carried two parallel namespaces for foreground colors:
text-* (canonical, ~2,000 uses) and fg-* (32 uses). Most fg-* tokens
were 1:1 duplicates of a text-* counterpart. fg-gray was nearly
identical to text-secondary, with a one-step shade difference in dark
mode.

This PR migrates all 32 usages to their text-* equivalents and removes
the fg-* block from the design tokens. Closes #1606.

Mapping:
- fg-inverse  -> text-inverse  (20 usages, identical light/dark values)
- fg-gray     -> text-secondary (7 usages; light values match, dark is
                                 one step lighter: gray-300 vs gray-400)
- fg-primary  -> text-primary  (3 usages, identical values)
- fg-subdued  -> text-subdued  (2 usages, identical values)

The four other fg-* tokens (fg-contrast, fg-primary-variant,
fg-secondary, fg-secondary-variant) had zero usages despite being
defined; they are removed without replacement.

JSON / build:
- design/tokens/sure.tokens.json: $version 1.0.0 -> 2.0.0 (breaking
  schema change per the policy added in #1620). 8 fg-* token
  definitions removed.
- button-bg-ghost-hover's dark value still references "fg-inverse"
  internally; rewritten to "bg-gray-800 text-inverse" so the cleanup
  doesn't break that utility.
- _generated.css regenerated. 42 utility blocks now (was 50).

Lookbook tokens preview:
- The Text & foregrounds section dropped its split between text-*
  (canonical) and fg-* (legacy). Now a single section listing the
  five text-* utilities. The "(legacy)" framing is gone since there's
  no legacy left.

README:
- design/tokens/README.md's button-bg-ghost-hover edge-case example
  updated to reflect the new "bg-gray-800 text-inverse" dark value.

Visual review needed in dark mode:
- Anywhere icons use the application_helper#icon helper with
  color: "default" (most icons in the app). The default class moved
  from fg-gray (gray-400 dark) to text-secondary (gray-300 dark), so
  default-color icons render slightly lighter in dark mode.
- DS::Buttonish icons in secondary buttons (same shade shift).
- DS::Link icons (same).
- Time series chart axes (same).
- All tooltips, account add flow, settings hostings buttons,
  invitations, AI consent, family export, danger-zone buttons --
  these used fg-inverse, which is identical to text-inverse, so no
  visual change expected.

* fix(design-system): use inverse pair on tooltips for readable dark mode

* fix(lookbook): use semantic tokens in menu preview header text

* fix(lookbook): set text-primary on layout body so previews inherit theme

* fix(design-system): keep shadows dark-toned in dark mode

Inverting shadows to white|8% on dark surfaces produces a halo
effect rather than an elevation cue, and stacks redundantly with
the alpha-white 1px ring already in shadow-border-*.

Switch dark-mode shadows to black at progressively higher alpha
(25%/30%/35%/40%/50% for xs..xl) so they read as actual cast
shadows on near-black surfaces. Surface-tint differences and the
existing alpha-white border ring continue to handle elevation
hierarchy and edge definition.

Approach matches Material 3, Apple HIG, IBM Carbon, Refactoring UI,
and the dark-mode shadows used in Linear/Vercel/Stripe.

* fix(design-system): set text-primary on DS::Dialog element

Browser UA stylesheets apply color: black directly to <dialog>,
which overrides ancestor inheritance even when a body or html
ancestor sets a theme-aware color. Unstyled child content then
renders black regardless of theme.

Setting text-primary on the dialog element itself defeats the UA
override and lets descendants inherit the semantic token.

* fix(lookbook): use shadow css vars in effects preview so dark theme renders

* Revert "fix(design-system): keep shadows dark-toned in dark mode"

This reverts commit 3e9d76ed0b.

* fix(design-system): use opacity-70 instead of text-inverse/70 in value tooltip

The custom @utility text-inverse expands to @apply text-white and
isn't modifier-aware, so text-inverse/70 produced no CSS at all and
the muted labels fell through to inherited color (invisible on the
white pill in dark mode).

Replace with text-inverse + opacity-70. Same visual effect, works
with the existing utility definition.
2026-05-04 00:50:52 +02:00
Guillem Arias Fauste
a7e964f8be feat(design-system): live tokens reference page in Lookbook (#1618)
* feat(design-system): live tokens reference page in Lookbook

Adds `DesignTokensPreview` at `/design-system/inspect/design_tokens/*`,
split into seven sub-pages (typography, palette, surfaces, text,
borders, controls, effects). Each reads `design/tokens/sure.tokens.json`
at request time and renders the corresponding slice with values
pre-resolved to literal hex / rgba in Ruby — Tailwind doesn't need to
keep every CSS variable alive for the swatches to render.

Also drops the `@source not "../../../design/tokens"` directive added
in #1604. Excluding the JSON tree-shook ten or so design system
utilities that aren't yet used in app views (`shadow-border-md/sm/xl`,
`button-bg-ghost-hover`, etc.). The preview references each utility
through dynamic ERB, which Tailwind's scanner can't follow, so those
swatches were rendering blank. Letting Tailwind scan the JSON keeps
every declared utility available, which matches the intent of a design
system. Compiled CSS grows by about 3 KB.

Stacked previously on the `refactor/design-system-tokens` branch behind
#1604; rebased onto `main` once that landed.

* style(design-system): apply rubocop indented_internal_methods to preview

CI lint flagged the private helpers in DesignTokensPreview because the
project's RuboCop config uses `indented_internal_methods` style (methods
after `private`/`protected` get an extra 2-space indent). Auto-fixed
with `bin/rubocop -A`.

* fix(design-system): pre-resolve utility token values for the preview

CodeRabbit caught: collect_utilities was passing raw `{ref}` strings
(e.g. `{color.gray.50}`) as light_value/dark_value, while the rest of
the class pre-resolves to literal hex / rgba. The four templates that
display them (surfaces, text, borders, controls) showed the unresolved
template strings to users.

Adds `light_resolved` / `dark_resolved` fields to each utility entry,
populated via the same `resolve_template` helper the other collectors
use. Templates display `:light_resolved || :light_value` so plain class
strings (e.g. `border-tertiary`, `bg-gray-800 fg-inverse`) and compose
cases still fall through correctly.
2026-05-01 16:06:25 +02:00