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5 Commits
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cc8e2abf18 |
fix(design-system): DS::Menu add :icon_sm variant for dense action lists (#1930)
PR #1840 bumped DS::Button icon-only `:md` size from `w-9 h-9` (36×36) to `w-11 h-11` (44×44) for WCAG 2.5.5 enhanced touch target. DS::Menu's `:icon` variant uses DS::Button at the default `:md` size, so every row-level "..." action-list trigger grew from 36×36 to 44×44. For dense lists where each row has a trigger — most visibly the transaction category dropdown (`category/dropdowns/_row.html.erb`) — the per-row height bump (+8px) compounds: a 5-category panel that used to fit in ~220px now wants ~260px, the badges look smaller relative to the row chrome, and the overall density that made the dropdown scannable regresses visibly. Add an `:icon_sm` variant that renders the trigger as DS::Button at `size: :sm` (32×32). Meets WCAG 2.5.8 AA (24×24) — appropriate for compact in-row triggers where 44×44 isn't required. Standalone toolbar / row-action `...` triggers should keep `:icon` for AAA. Migrate `category/dropdowns/_row.html.erb` to `:icon_sm` to restore the pre-#1840 dropdown density. |
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12785754c8 |
feat(design-system): split DS::Menu into strict action-list + new DS::Popover (#1850)
* feat(design-system): split DS::Menu into strict action-list + new DS::Popover for mixed content Closes #1743. DS::Menu used to absorb both action-list dropdowns (row context menus, "more actions") AND mixed-content panels (user-account dropdown, filter forms, picker pop-ups). The two shapes carry incompatible a11y contracts: - **Action list**: `role="menu"` container, `role="menuitem"` children, Up/Down arrow nav per WAI-ARIA APG. - **Mixed content**: NO menu role — `role="menu"` restricts AT users to menuitem-only navigation and breaks any panel with forms, headings, or generic groupings. This PR splits the component: ## DS::Menu (tightened) Strict action-list primitive. Variants reduced to `:icon` and `:button` (no `:avatar`). `custom_content` slot removed. Bakes in: - `role="menu"` on the panel, `aria-haspopup="menu"` + `aria-expanded` + `aria-controls` on the trigger. - `role="menuitem"` + `tabindex="-1"` on every DS::MenuItem; the controller installs roving tabindex (first item gets `tabindex="0"` when the menu opens) and handles ArrowUp/Down/Home/End + Escape + Enter/Space activation. - `role="separator"` on the divider variant. - Stable per-instance `menu-<8-char hex>` id so the trigger's `aria-controls` resolves correctly. `DS::Menu.new(variant: :avatar, ...)` now raises ArgumentError pointing at DS::Popover. ## DS::Popover (new) Positioned panel for **mixed**, **non-action-list** content: account menus, picker forms, filter forms, embedded controls. Slots: `button`, `header`, `custom_content`. Variants: `:icon`, `:button`, `:avatar`. NO `role="menu"` — the panel announces as a generic dialog-popup (`aria-haspopup="dialog"`, `aria-expanded`, `aria-controls`). Mirrors DS::Menu's floating-ui positioning + Escape/outside-click lifecycle in its own Stimulus controller (`DS--popover`). Avatar variant ships a focus ring + bumped touch target (44×44 via `w-11 h-11` per #1738). ## Migrated callsites (7 → DS::Popover) - `app/views/users/_user_menu.html.erb` — avatar trigger + profile header + nav links (items kept as DS::MenuItem inside `custom_content` for visual parity) - `app/views/categories/_menu.html.erb` — turbo-framed category picker - `app/views/budgets/_budget_header.html.erb` — budget picker - `app/views/reports/index.html.erb` — period picker - `app/views/holdings/_cost_basis_cell.html.erb` — cost-basis edit form - `app/views/transactions/searches/_form.html.erb` — filter form - `app/components/UI/account/activity_feed.html.erb:70` — status checkboxes (the row-level "new" menu on line 9 stays as DS::Menu) The other 33 DS::Menu callsites stay as-is — pure action lists. Locale: `ds.popover.avatar_default_label` + `users.user_menu.aria_label` keys added (en only; other locales handled in a separate i18n pass). * fix(test): update sidebar user-menu selector for Menu→Popover migration The user-menu now renders as `DS::Popover` (variant: :avatar) instead of `DS::Menu` after the menu split, so its trigger carries `data-DS--popover-target="button"` rather than the old `data-DS--menu-target`. Update the sidebar-driven settings test helper to match — every system test that drives Settings via the sidebar gates on this selector. * fix(review): DS::Popover/Menu trigger a11y + caller-attr preservation - popover.rb / menu.rb: button slot now merges (not overwrites) caller- provided data and aria hashes, sets aria-haspopup/expanded/controls on the :button variant, defaults type="button" on block-rendered buttons. - menu.rb / menu.html.erb: drop renders_one :header (strict-menu API shouldn't expose an arbitrary-markup escape hatch); preview updated. - menu_controller.js: handle Enter/Space activation on focused menuitem so keyboard navigation matches the ARIA menu pattern. - cost_basis_cell / transactions/searches/_menu: retarget cancel button data-action from DS--menu#close to DS--popover#close (host controller changed in the migration). * fix: apply CodeRabbit auto-fixes Fixed 1 file(s) based on 1 unresolved review comment. Co-authored-by: CodeRabbit <noreply@coderabbit.ai> * fix(review): MenuItem roving: false for DS::Popover usage Codex P1 on #1850: \`DS::MenuItem\` hard-codes \`tabindex=\"-1\"\` and \`role=\"menuitem\"\` for both link and button variants — correct inside \`DS::Menu\` (which provides arrow-key roving and announces \`role=\"menu\"\`), but breaks every \`DS::MenuItem\` rendered inside \`DS::Popover\` (\`app/views/users/_user_menu.html.erb\`). Popover has no roving handler, so Tab skips every item — Settings, Changelog, Feedback, Contact, Log out become keyboard-unreachable. Add a \`roving:\` keyword (default \`true\`) to \`DS::MenuItem\` that gates both \`tabindex=\"-1\"\` and \`role=\"menuitem\"\`. \`DS::Menu\` callers keep the default (roving menu semantics intact). Pass \`roving: false\` from \`_user_menu.html.erb\` so user-menu items land in the normal Tab order. Existing \`menu.with_item(...)\` callers in the design system still default to \`true\`, so no behavior change for \`DS::Menu\` consumers. * fix(review): make menuitem_attrs authoritative on roving CodeRabbit Major on #1850: \`merged_opts\` was splatted AFTER \`menuitem_attrs\` in \`DS::MenuItem#wrapper\`, so a stray \`role: :button\` or \`tabindex: 0\` from a \`menu.with_item(..., role: …)\` caller could silently downgrade the \`DS::Menu\` ARIA contract that \`menuitem_attrs\` enforces. Strip \`:role\` and \`:tabindex\` from \`merged_opts\` whenever \`roving\` is enabled, then splat \`menuitem_attrs\` last. When \`roving: false\` (popover usage in \`_user_menu.html.erb\`) callers keep full control — Tab order and explicit ARIA stay tunable by the caller. --------- Signed-off-by: Juan José Mata <juanjo.mata@gmail.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> Co-authored-by: CodeRabbit <noreply@coderabbit.ai> Co-authored-by: Juan José Mata <juanjo.mata@gmail.com> |
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0fe1e06645 |
refactor(design-system): migrate fg-* utilities to text-* and remove namespace (#1626)
* refactor(design-system): migrate fg-* utilities to text-* and remove namespace
The design system carried two parallel namespaces for foreground colors:
text-* (canonical, ~2,000 uses) and fg-* (32 uses). Most fg-* tokens
were 1:1 duplicates of a text-* counterpart. fg-gray was nearly
identical to text-secondary, with a one-step shade difference in dark
mode.
This PR migrates all 32 usages to their text-* equivalents and removes
the fg-* block from the design tokens. Closes #1606.
Mapping:
- fg-inverse -> text-inverse (20 usages, identical light/dark values)
- fg-gray -> text-secondary (7 usages; light values match, dark is
one step lighter: gray-300 vs gray-400)
- fg-primary -> text-primary (3 usages, identical values)
- fg-subdued -> text-subdued (2 usages, identical values)
The four other fg-* tokens (fg-contrast, fg-primary-variant,
fg-secondary, fg-secondary-variant) had zero usages despite being
defined; they are removed without replacement.
JSON / build:
- design/tokens/sure.tokens.json: $version 1.0.0 -> 2.0.0 (breaking
schema change per the policy added in #1620). 8 fg-* token
definitions removed.
- button-bg-ghost-hover's dark value still references "fg-inverse"
internally; rewritten to "bg-gray-800 text-inverse" so the cleanup
doesn't break that utility.
- _generated.css regenerated. 42 utility blocks now (was 50).
Lookbook tokens preview:
- The Text & foregrounds section dropped its split between text-*
(canonical) and fg-* (legacy). Now a single section listing the
five text-* utilities. The "(legacy)" framing is gone since there's
no legacy left.
README:
- design/tokens/README.md's button-bg-ghost-hover edge-case example
updated to reflect the new "bg-gray-800 text-inverse" dark value.
Visual review needed in dark mode:
- Anywhere icons use the application_helper#icon helper with
color: "default" (most icons in the app). The default class moved
from fg-gray (gray-400 dark) to text-secondary (gray-300 dark), so
default-color icons render slightly lighter in dark mode.
- DS::Buttonish icons in secondary buttons (same shade shift).
- DS::Link icons (same).
- Time series chart axes (same).
- All tooltips, account add flow, settings hostings buttons,
invitations, AI consent, family export, danger-zone buttons --
these used fg-inverse, which is identical to text-inverse, so no
visual change expected.
* fix(design-system): use inverse pair on tooltips for readable dark mode
* fix(lookbook): use semantic tokens in menu preview header text
* fix(lookbook): set text-primary on layout body so previews inherit theme
* fix(design-system): keep shadows dark-toned in dark mode
Inverting shadows to white|8% on dark surfaces produces a halo
effect rather than an elevation cue, and stacks redundantly with
the alpha-white 1px ring already in shadow-border-*.
Switch dark-mode shadows to black at progressively higher alpha
(25%/30%/35%/40%/50% for xs..xl) so they read as actual cast
shadows on near-black surfaces. Surface-tint differences and the
existing alpha-white border ring continue to handle elevation
hierarchy and edge definition.
Approach matches Material 3, Apple HIG, IBM Carbon, Refactoring UI,
and the dark-mode shadows used in Linear/Vercel/Stripe.
* fix(design-system): set text-primary on DS::Dialog element
Browser UA stylesheets apply color: black directly to <dialog>,
which overrides ancestor inheritance even when a body or html
ancestor sets a theme-aware color. Unstyled child content then
renders black regardless of theme.
Setting text-primary on the dialog element itself defeats the UA
override and lets descendants inherit the semantic token.
* fix(lookbook): use shadow css vars in effects preview so dark theme renders
* Revert "fix(design-system): keep shadows dark-toned in dark mode"
This reverts commit
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ab6fdbbb68 |
Component namespacing (#2463)
* [claudesquad] update from 'component-namespacing' on 18 Jul 25 07:23 EDT * [claudesquad] update from 'component-namespacing' on 18 Jul 25 07:30 EDT * Update stimulus controller references to use namespace * Fix remaining tests |
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90a9546f32 |
Pre-launch design sync with Figma spec (#2154)
* Add lookbook + viewcomponent, organize design system file * Build menu component * Button updates * More button fixes * Replace all menus with new ViewComponent * Checkpoint: fix tests, all buttons and menus converted * Split into Link and Button components for clarity * Button cleanup * Simplify custom confirmation configuration in views * Finalize button, link component API * Add toggle field to custom form builder + Component * Basic tabs component * Custom tabs, convert all menu / tab instances in app * Gem updates * Centralized icon helper * Update all icon usage to central helper * Lint fixes * Centralize all disclosure instances * Dialog replacements * Consolidation of all dialog styles * Test fixes * Fix app layout issues, move to component with slots * Layout simplification * Flakey test fix * Fix dashboard mobile issues * Finalize homepage * Lint fixes * Fix shadows and borders in dark mode * Fix tests * Remove stale class * Fix filled icon logic * Move transparent? to public interface |