The status pill on the goal card used a 10%-alpha fill (bg-warning/10,
bg-green-500/10). On the card's hover state (bg-surface-hover) the fill
blended into the new background and the pill lost its tint outline.
Extend DS::Pill with a green tone and an optional icon: param (renders
a Lucide icon in place of the dot) so the same primitive can carry both
the beta marker and the goal status badges. Map Goals::StatusPillComponent
to DS::Pill outline style — transparent fill + colored border + colored
text + glyph — which is immune to any change in the surrounding card bg.
One badge primitive, light-mode contrast already fixed (the color-mix
30% darkening on text), and the card hover state no longer washes out
the status.