Files
sure/mobile/ios/Runner/Info.plist
Tristan Katana 9c199a6dcd feat(mobile): Add biometric lock for app resume (#1474)
* Feature: Biometric lock for app resume

User enables "Biometric Lock" in Settings → prompted to verify fingerprint/face first.
User backgrounds the app → _isLocked = true.
User returns → lock screen appears, auto-triggers biometric prompt.
Success → app unlocks, state preserved underneath.
Can retry or log out as fallback.
Add USE_BIOMETRIC permission to AndroidManifest.

* Fix: Remove duplicate local_auth entry in pubspec.lock and add NSFaceIDUsageDescription to iOS Info.plist

* fix(mobile) : Remove duplicate local auth files first

* fix(mobile): keep MainNavigationScreen in the Stack, let the lock screen float above, no unmounting

* Updtae: Swap out Flutter Activity for FlutterFragmentActivity that extends the lock scan feature

* fix(mobile): address biometric lock PR review feedback

* fix(mobile): only require biometric auth when enabling lock, not disabling

Prevents users from getting locked out if biometrics start failing —
they can now disable the lock without needing to pass biometric auth.

* fix(mobile): add missing closing brace in setBiometricEnabled

---------

Signed-off-by: Tristan Katana <50181095+felixmuinde@users.noreply.github.com>
2026-04-15 19:48:13 +02:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Sure Finances</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>sure_mobile</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>NSFaceIDUsageDescription</key>
<string>Authenticate with Face ID to unlock the app</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLSchemes</key>
<array>
<string>sureapp</string>
</array>
</dict>
</array>
</dict>
</plist>