Files
sure/mobile/lib/screens/main_navigation_screen.dart
Juan José Mata bf0be85859 Expose ui_layout and ai_enabled to mobile clients and add enable_ai endpoint (#983)
* Wire ui layout and AI flags into mobile auth

Include ui_layout and ai_enabled in mobile login/signup/SSO payloads,
add an authenticated endpoint to enable AI from Flutter, and gate
mobile navigation based on intro layout and AI consent flow.

* Linter

* Ensure write scope on enable_ai

* Make sure AI is available before enabling it

* Test improvements

* PR comment

* Fix review issues: test assertion bug, missing coverage, and Dart defaults (#985)

- Fix login test to use ai_enabled? (method) instead of ai_enabled (column)
  to match what mobile_user_payload actually serializes
- Add test for enable_ai when ai_available? returns false (403 path)
- Default aiEnabled to false when user is null in AuthProvider to avoid
  showing AI as available before authentication completes
- Remove extra blank lines in auth_provider.dart and auth_service.dart

https://claude.ai/code/session_01LEYYmtsDBoqizyihFtkye4

Co-authored-by: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-14 00:39:03 +01:00

164 lines
4.2 KiB
Dart

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../providers/auth_provider.dart';
import 'dashboard_screen.dart';
import 'chat_list_screen.dart';
import 'more_screen.dart';
import 'settings_screen.dart';
class MainNavigationScreen extends StatefulWidget {
const MainNavigationScreen({super.key});
@override
State<MainNavigationScreen> createState() => _MainNavigationScreenState();
}
class _MainNavigationScreenState extends State<MainNavigationScreen> {
int _currentIndex = 0;
final _dashboardKey = GlobalKey<DashboardScreenState>();
List<Widget> _buildScreens(bool introLayout) {
final screens = <Widget>[];
if (!introLayout) {
screens.add(DashboardScreen(key: _dashboardKey));
}
screens.add(const ChatListScreen());
if (!introLayout) {
screens.add(const MoreScreen());
}
screens.add(const SettingsScreen());
return screens;
}
List<NavigationDestination> _buildDestinations(bool introLayout) {
final destinations = <NavigationDestination>[];
if (!introLayout) {
destinations.add(
const NavigationDestination(
icon: Icon(Icons.home_outlined),
selectedIcon: Icon(Icons.home),
label: 'Home',
),
);
}
destinations.add(
const NavigationDestination(
icon: Icon(Icons.chat_bubble_outline),
selectedIcon: Icon(Icons.chat_bubble),
label: 'AI Chat',
),
);
if (!introLayout) {
destinations.add(
const NavigationDestination(
icon: Icon(Icons.more_horiz),
selectedIcon: Icon(Icons.more_horiz),
label: 'More',
),
);
}
destinations.add(
const NavigationDestination(
icon: Icon(Icons.settings_outlined),
selectedIcon: Icon(Icons.settings),
label: 'Settings',
),
);
return destinations;
}
Future<bool> _showEnableAiPrompt() async {
final authProvider = Provider.of<AuthProvider>(context, listen: false);
final shouldEnable = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Turn on AI Chat?'),
content: const Text('AI Chat is currently disabled in your account settings. Would you like to turn it on now?'),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(false),
child: const Text('Not now'),
),
FilledButton(
onPressed: () => Navigator.of(context).pop(true),
child: const Text('Turn on AI'),
),
],
),
);
if (shouldEnable != true) {
return false;
}
final enabled = await authProvider.enableAi();
if (!enabled && mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(authProvider.errorMessage ?? 'Unable to enable AI right now.'),
backgroundColor: Colors.red,
),
);
}
return enabled;
}
@override
Widget build(BuildContext context) {
return Consumer<AuthProvider>(
builder: (context, authProvider, _) {
final introLayout = authProvider.isIntroLayout;
final screens = _buildScreens(introLayout);
final destinations = _buildDestinations(introLayout);
if (_currentIndex >= screens.length) {
_currentIndex = 0;
}
final chatIndex = introLayout ? 0 : 1;
final homeIndex = 0;
return Scaffold(
body: IndexedStack(
index: _currentIndex,
children: screens,
),
bottomNavigationBar: NavigationBar(
selectedIndex: _currentIndex,
onDestinationSelected: (index) async {
if (index == chatIndex && !authProvider.aiEnabled) {
final enabled = await _showEnableAiPrompt();
if (!enabled) {
return;
}
}
setState(() {
_currentIndex = index;
});
if (!introLayout && index == homeIndex) {
_dashboardKey.currentState?.reloadPreferences();
}
},
destinations: destinations,
),
);
},
);
}
}